*pictures shown are of the actual game for sale*
The premise of this famous puzzle-game is a fairly simple one. At the opening of the game, Mario is introduced to players as a doctor, complete with a white lab coat and head mirror, doing research on deadly viruses. The viruses escape unexpectedly and it is left up to Mario to once again save the day. Armed with a medicine of his own creation, Megavitimins, Dr. Mario then teams up with Nurse Toadstool and sets out to destroy the escaped viruses before they run amok in the Mushroom Kingdom Hospital.
Before beginning, players can set the game’s difficulty-level. Depending on the selection, the speed of the game may drastically increase, making it much more difficult to arrange Mario’s Megavitimins before losing the level. The game over screen is reached by either destroying all of the viruses on-screen or by filling up the jar.
The following is from the Arcade Museum:
|Name: Dr. Mario
Developer: NintendoYear: 1990
Class: Wide Release
Conversion Class: Nintendo PlayChoice
Starting with a few colored germs in their pill bottle, players must rotate and stack two-colored pills as Mario throws them into the bottle. Four like-colored pill sections stacked on the same color germ will rid your bottle of that germ. The number of germs and speed of Mario increases with each level.
Nintendo released 106 different machines in our database under this trade name, starting in 1970.
Other machines made by Nintendo during the time period Dr. Mario was produced include F-Zero, Vs. Dr. Mario, Super Nintendo System: The Super System. 1992., Nintendo World Cup – Playchoice, Mega Man III – Playchoice, Ninja Gaiden PlayChoice, Teenage Mutant Ninja Turtles (PlayChoice), Baseball Stars, Pinbot, and Super Mario Bros. 2.
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